Arduino Project
Tilt LED 1.0
Course Introduction
In this lesson, you’ll learn how to use MPU6050 Module with the Arduino R3 to control the LED show.
In this setup, the number of lit LEDs will increase as the tilt angle of the MPU6050 increases.
Note
If this is your first time working with an Arduino project, we recommend downloading and reviewing the basic materials first.
1.1 Install Arduino IDE(Important)
1.2 Introduction of Arduino IDE
Wiring

Common Connections:
LED
Connect the LEDs anode to a 1kΩ resistor then to the negative power bus on the breadboard, and the LEDs cathode to 8 to 13 on the Arduino.
MPU6050
SDA:Connect to SDA on the Arduino.
SCL: Connect to SCL on the Arduino.
GND: Connect to breadboard’s negative power bus.
VCC: Connect to breadboard’s red power bus.
Writing the Code
Note
You can copy this code into Arduino IDE.
To install the library, use the Arduino Library Manager and search for MPU6050 and install it.
Don’t forget to select the board(Arduino UNO R3) and the correct port before clicking the Upload button.
#include
#include
MPU6050 mpu;
// LED pins 7-13 on Arduino
const int ledPins[] = {13, 12, 11, 10, 9, 8, 7};
int ledCount = sizeof(ledPins) / sizeof(ledPins[0]); // LED count
void setup() {
Wire.begin(); // Init I2C
Serial.begin(9600); // Init serial
// Init MPU6050
mpu.initialize();
if (!mpu.testConnection()) {
Serial.println("MPU6050 connection failed");
while (1); // Stop if MPU6050 fails
}
// Set LED pins as output
for (int i = 0; i < ledCount; i++) {
pinMode(ledPins[i], OUTPUT);
}
}
void loop() {
int16_t ax, ay, az; // Acceleration data
// Get MPU6050 acceleration
mpu.getAcceleration(&ax, &ay, &az);
// Calculate tilt angle (X-axis)
float angleX = atan2(ay, az) * 180 / PI;
// Update LEDs based on angle
updateLEDs(angleX);
delay(100); // Stabilize output
}
// Update LEDs based on angle
void updateLEDs(float angleX) {
// Turn off all LEDs by default
for (int i = 0; i < ledCount; i++) {
digitalWrite(ledPins[i], LOW);
}
// Determine how many LEDs to turn on based on tilt angle
int ledIndex = mapAngleToLEDs(angleX);
// Turn on the appropriate number of LEDs
for (int i = 0; i <= ledIndex; i++) {
digitalWrite(ledPins[i], HIGH);
}
}
// Map tilt angle to the number of LEDs to light up
int mapAngleToLEDs(float angleX) {
// Limit the angle to [-90, 90] range
angleX = constrain(angleX, -90, 90);
// Calculate how many LEDs to light based on the angle
// When angle is close to vertical (90° or -90°), more LEDs light up
// When angle is close to horizontal (0°), fewer LEDs light up
// At exactly 0° (horizontal), no LED lights up
int ledIndex = map(abs(angleX), 0, 90, 0, ledCount - 1);
// If the angle is exactly horizontal, no LEDs should be lit
if (angleX == 0) {
ledIndex = -1;
}
return ledIndex;
}
